Monday, December 7, 2015

7 Unique Features of Ecommerce

7 Unique Features of Ecommerce

1. Ubiquity


The traditional business market is a physical place, access to treatment by means of document circulation. For example, clothes and shoes are usually directed to encourage customers to go somewhere to buy. E-commerce is ubiquitous meaning that it can be everywhere. E-commerce is the worlds reduce cognitive energy required to complete the task.

Example:


The disposable cameras sold by Eastman Kodak Co. are another example of ubiquity. By design, the cameras are convenient for consumers to buy and use in just about any location or situation. Capitalizing on this, Kodak rolled out a marketing initiative to sell the cameras and film in locations where consumers are likely to want them—including amusement parks and scenic locations—via refrigerated vending machines connected wirelessly to the Internet. Kodak worked with Dixie-Narco, the vending machine unit of appliance maker Maytag Corp., and Pennsylvania-based e-Vend.net to develop the program)

2. Global Reach


E-commerce allows business transactions on the cross country bound can be more convenient and more effective as compared with the traditional commerce. On the e-commerce businesses potential market scale is roughly equivalent to the network the size of the world's population.

Example:

An example of this is for example you posted a advertisement on the website aiming to just reach people within our country but because website or e commerce is broad and can be seen anywhere in the world even if you don't aim to advertise outside the country there is the posibility that they can see what you have posted online.

3. Universal Standards

E-commerce technologies is an unusual feature, is the technical standard of the Internet, so to carry out the technical standard of e-commerce is shared by all countries around the world standard. Standard can greatly affect the market entry cost and considering the cost of the goods on the market. The standard can make technology business existing become more easily, which can reduce the cost, technique of indirect costs in addition can set the electronic commerce website 10$ / month.

Example:

An example of this is when you have posted your product online you can lessen not only the marketing expense but also the can reduce the price of the product and will be able to attract possible customers.

4. Richness

Advertising and branding are an important part of commerce. E-commerce can deliver video, audio, animation, billboards, signs and etc. However, it’s about as rich as television technology.

Example:

An example of this is when you don't have that much money to pay for advertising you can just rely on eCommerce because it is as much effective as TV advertising and other advertising strategies.

5. Interactivity

Twentieth Century electronic commerce business technology is called interactive, so they allow for two-way communication between businesses and consumers.

Example:

An example of this is like when you posted a advertisement online so your customers can interact with your advertisement its either they can post a comment there or what so ever just to reach you and make transactions, and also when it comes to like for game sites if the site is not that nice or attractive you will not attempt to play it for sure.

6. Information Density


The density of information the Internet has greatly improved, as long as the total amount and all markets, consumers and businesses quality information. The electronic commerce technology, reduce the information collection, storage, communication and processing cost. At the same time, accuracy and timeliness of the information technology increases greatly, information is more useful, more important than ever.

Example:


For example your product has been posted online the in formations you have posted will not go to waste because lots of people will be able to see it, you can share in formations in just one click, the processing cost will reduce because it will be done like for example via bank someone ordered from you then they pay thru bank then you deliver the products afterwards.

7. Personalization

E-commerce technology allows for personalization. Business can be adjusted for a name, a person's interests and past purchase message objects and marketing message to a specific individual. The technology also allows for custom. Merchants can change the product or service based on user preferences, or previous behavior.

Example:

For example you posted an advertisement you have to put your personalized way on how to discuss or transact to the customers so that they can feel that you are accommodating as well as your product will have an positive image.

The seven unique features have its own function but also have disadvantages in this website. The seven unique features most in this website is no problem, but the information density has some disadvantages and it's one of the seven unique features. Information density is the function of information to the Internet and the web site can be the total amount and all markets, consumers and enterprise quality information. At the same time, accuracy and timeliness of the consumers can know this website information. But the website in this regard is poor because of its language in this website is insufficient and even only a language so easily lead to consumers in the shopping website will be very troublesome, even if consumers do not understand the language may be to give up on this website shopping and even lead to this site is less and less people browse or buy. For example in this web site to buy clothes but the browsing process found that consumers choose clothes are not enough data to the customer cannot be assured to buy, so in this aspect of the problem should be properly modified and solve this problem. For example, should first website have a variety of linguistic choices can make different national consumers easily understand this website information easy to buy the goods. Then on the items, such as this site is selling the clothes should be more detailed write the item price, style, color and size, so that the customer more easy to buy. In addition, whenever new styles of clothing in the website promotion to the customer know.







Wednesday, November 25, 2015

Assignment # 1


1. Electronic Commerce Definition

Electronic commerce, commonly written as e-commerce, is the trading in products or services using computer networks, such as the Internet. Electronic commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. Modern electronic commerce typically uses the World Wide Web for at least one part of the transaction's life cycle, although it may also use other technologies such as e-mail.

E-commerce businesses may employ some or all of the following:



  • Online shopping web sites for retail sales direct to consumers
  • Providing or participating in online marketplaces, which process third-party business-to-consumer or consumer-to-consumer sales
  • Business-to-business buying and selling
  • Gathering and using demographic data through web contacts and social media
  • Business-to-business electronic data interchange
  • Marketing to prospective and established customers by e-mail or fax (for example, with newsletters)
  • Engaging in pretail for launching new products and services

2. Electronic Commerce Category

1. Business-to-Business (B2B)

Business-to-Business (B2B) e-commerce encompasses all electronic transactions of goods or services conducted ​​between companies. Producers and traditional commerce wholesalers typically operate with this type of electronic commerce.


2. Business-to-Consumer (B2C)

The Business-to-Consumer type of e-commerce is distinguished by the establishment of electronic business relationships between businesses and final consumers. It corresponds to the retail section of e-commerce, where traditional retail trade normally operates.

These types of relationships can be easier and more dynamic, but also more sporadic or discontinued. This type of commerce has developed greatly, due to the advent of the web, and there are already many virtual stores and malls on the Internet, which sell all kinds of consumer goods, such as computers, software, books, shoes, cars, food, financial products, digital publications, etc.

When compared to buying retail in traditional commerce, the consumer usually has more information available in terms of informative content and there is also a widespread idea that you’ll be buying cheaper, without jeopardizing an equally personalized customer service, as well as ensuring quick processing and delivery of your order.

3. Consumer-to-Consumer (C2C)

Consumer-to-Consumer (C2C) type e-commerce encompasses all electronic transactions of goods or services conducted ​​between consumers. Generally, these transactions are conducted through a third party, which provides the online platform where the transactions are actually carried out.

4. Consumer-to-Business (C2B)

In C2B there is a complete reversal of the traditional sense of exchanging goods. This type of e-commerce is very common in crowdsourcing based projects. A large number of individuals make their services or products available for purchase for companies seeking precisely these types of services or products.

Examples of such practices are the sites where designers present several proposals for a company logo and where only one of them is selected and effectively purchased. Another platform that is very common in this type of commerce are the markets that sell royalty-free photographs, images, media and design elements, such as iStockphoto.

5. Business-to-Administration (B2A)

This part of e-commerce encompasses all transactions conducted online between companies and public administration. This is an area that involves a large amount and a variety of services, particularly in areas such as fiscal, social security, employment, legal documents and registers, etc. These types of services have increased considerably in recent years with investments made in e-government.

6. Consumer-to-Administration (C2A)


The Consumer-to-Administration model encompasses all electronic transactions conducted between individuals and public administration.

  • Internet Commerce Broad term covering all commercial activity on the internet, including auctioning, placing orders, making payments, transferring funds, and collaborating with trading partners. Internet commerce is not a synonym for electronic commerce (e-commerce) but one of its subsets. 

  • Electronic Data Interchange (EDI) is the electronic interchange of business information using a standardized format; a process which allows one company to send information to another company electronically rather than with paper. Business entities conducting business electronically are called trading partners. 

  • Electronic markets (or electronic marketplaces) are information systems (IS) which are used by multiple separate organizational entities within one or among multiple tiers in economic value chains. In analogy to the market concept which can be viewed from a macroeconomic (describing relationships among actors in an economic systems, e.g. amonopoly) as well as from a microeconomic (describing different allocation mechanisms, e.g. public auctions of telephone frequencies) perspective, electronic markets denote networked forms of business with many possible configurations
From:

BloomIdea


3 & 4. Advantage and Disadvantages of E-commerce


Advantage of E commerce


  • Faster buying/selling procedure, as well as easy to find products.
  • Buying/selling 24/7.
  • More reach to customers, there is no theoretical geographic limitations.
  • Low operational costs and better quality of services.
  • No need of physical company set-ups.
  • Easy to start and manage a business.
  • Customers can easily select products from different providers without moving around physically.
Disadvantages of E commerce


  • Any one, good or bad, can easily start a business. And there are many bad sites which eat up customers’ money.
  • There is no guarantee of product quality.
  • Mechanical failures can cause unpredictable effects on the total processes.
  • As there is minimum chance of direct customer to company interactions, customer loyalty is always on a check.
  • There are many hackers who look for opportunities, and thus an e commerce site, service, payment gateways, all are always prone to attack.


From:

EsalesTrack


5. Threat of Electronic Commerce



Management Issues


One of the greatest internal threats to an e-commerce website is poor management. If management is not committed to ensuring security and providing budgets for purchasing antivirus software licenses and for keeping the internal networks robust, the e-commerce website is vulnerable to attack. Any internal systems to which it is connected are also vulnerable. Ideally, management should commit to regular IT security audits of the system to ensure that security is optimized and any potential problems are prevented or handled as soon as they occur. In smaller businesses, management may have other priorities and leave the e-commerce site vulnerable by default.



Fraud Exposure


An e-commerce website is vulnerable to fraud from both internal and external sources. Fraudulent activities include credit card fraud, which exposes the site to threat from customers and external sources, and internal fraud, such as fraudulent transactions being entered into the system from the back-end by rogue employees. Fraudulent transactions can also be introduced into the system by hackers or Trojan horses, with such fraudulent transactions appearing identical to real customers' transactions.


Security Issues


E-commerce security issues relate to the internal business network and the interface between the customer’s transactions and the network. Hackers pose a threat to the security of the network with denial of service attacks, which can overwhelm a site and knock it offline or theft of customer personal financial information when they gain access to internal systems via an e-commerce website's vulnerabilities. These threats can be mitigated by using a firewall between the website and the internal network, and by encrypting the transactional data in such a way that prevents decoding.


Virus Attacks


Computer viruses and malicious software are some of the biggest threats to an e-commerce website. Viruses originate from external sources and can corrupt files if introduced into the internal network. They can completely halt or destroy a computer system and disrupt the operations of the website. Malicious software such as Trojan horses or worm-type viruses pose an even greater threat as they can destroy or capture information on the client side before any encryption software can take effect. They can also impersonate customers and pass bad or malicious codes into the server running the website, where it becomes an internal problem.

From:




6. Features of Electronic Commerce


There are 8 unique features of e-commerce:

1. Ubiquity: Because E-Commerce is ubiquitous, the market is able to extend its traditional operating hours. Online the stores never close, it is available everywhere at anytime. Ubiquity lowers transaction costs for the consumer/buyer.

2. Global Reach: Global Reach is a great feature of e-commerce. It takes the marketplace to market space. E-commerce extends local markets to global markets. The Internet and Web sites allow international visitors all over the globe to access company Web sites, purchase products and make business interactions. Ecommerce technology permits commercial transactions to cross cultural and national boundaries far more conveniently and cost effectively than is true in traditional commerce [3] ecommerce technologies enable a business to easily reach across geographic boundaries.

3. Universal Standards: Universal Standards are standards shared by the world. To use E-Commerce features, Individuals, businesses and governments only use one set of technological, media and Internet standards. So universal standards help simplify interactions. Universal standards can greatly influence market entry costs. Consider the cost of setting up a virtual, web-based store, verses a real store. Universal standard benefits have forced traditional businesses into improving on their customer service.

4. Information Richness: Advertising and branding are an important part of commerce. E Commerce can deliver video, audio, animation, etc. to introduce products. Individual may see information richness if a post contains a video related to a product and hyperlinks that allow him to look at or purchase the product and send information about the post via text message or email.

5. Interactivity: Consumer can interact with the content. The Web offers a two way communication process which was not afforded through traditional mediums such as newspapers, magazines, radio and television. The Web allows consumers to control what information will be presented, in what order, and for how long. A Web site can be categorized according to the control of the consumer over the communication process; therefore, different levels of interactivity may be found [4]. E-commerce can collect information from consumers more easily and efficiently with forms and surveys

6. Information density: The total amount and quality of information available to all market participants . The e-commerce technology reduces information costs and raises the quality of information. It makes information accurate, inexpensive and plentiful.

7. Personalization and Customization: Technologies within E-Commerce allow for the personalization and customization of marketing messages groups or individuals receives. Personalization and Customization are tailoring messages and products to consumers based on their preferences. Websites like MSN let you customize your homepage to all the information you want and they also place advertising on your page based on your preferences.


8. User-Generated Content: Social networks use E-Commerce technologies to allow members, the general public, to share content with the worldwide community. Consequently, consumers with accounts can share personal and commercial information to promote a product or service.


From:






Tuesday, November 24, 2015

1. History of Internet

From Wikipidea
       The history of the Internet begins with the development of electronic computers in the 1950s. Initial concepts of packet networking originated in several computer science laboratories in the United States, Great Britain, and France. The US Department of Defense awarded contracts as early as the 1960s for packet network systems, including the development of the ARPANET (which would become the first network to use the Internet Protocol.) The first message was sent over the ARPANET from computer science Professor Leonard Kleinrock's laboratory at University of California, Los Angeles (UCLA) to the second network node at Stanford Research Institute (SRI).

 Packet switching networks such as ARPANET, NPL network, CYCLADES, Merit Network, Tymnet, and Telenet, were developed in the late 1960s and early 1970s using a variety of communications protocols. Donald Davies was the first to put theory into practice by designing a packet-switched network at the National Physics Laboratory in the UK, the first of its kind in the world and the cornerstone for UK research for almost two decades. Following, ARPANET further led to the development of protocols for internetworking, in which multiple separate networks could be joined into a network of networks.

          Access to the ARPANET was expanded in 1981 when the National Science Foundation (NSF) funded the Computer Science Network (CSNET). In 1982, the Internet protocol suite (TCP/IP) was introduced as the standard networking protocol on the ARPANET. In the early 1980s the NSF funded the establishment for national supercomputing centers at several universities, and provided interconnectivity in 1986 with the NSFNET project, which also created network access to the supercomputer sites in the United States from research and education organizations. Commercial Internet service providers (ISPs) began to emerge in the very late 1980s. The ARPANET was decommissioned in 1990. 

       Limited private connections to parts of the Internet by officially commercial entities emerged in several American cities by late 1989 and 1990,and the NSFNET was decommissioned in 1995, removing the last restrictions on the use of the Internet to carry commercial traffic. In the 1980s, the work of Tim Berners-Lee in the United Kingdom, on the World Wide Web, theorised the fact that protocols link hypertext documents into a working system, marking the beginning of the modern Internet. Since the mid-1990s, the Internet has had a revolutionary impact on culture and commerce, including the rise of near-instant communication by electronic mail, instant messaging, voice over Internet Protocol (VoIP) telephone calls, two-way interactive video calls, and the World Wide Web with its discussion forums, blogs, social networking, and online shopping sites.

      The research and education community continues to develop and use advanced networks such as NSF's very high speed Backbone Network Service (vBNS), Internet2, and National LambdaRail. Increasing amounts of data are transmitted at higher and higher speeds over fiber optic networks operating at 1-Gbit/s, 10-Gbit/s, or more. The Internet's takeover of the global communication landscape was almost instant in historical terms: it only communicated 1% of the information flowing through two-way telecommunications networks in the year 1993, already 51% by 2000, and more than 97% of the telecommunicated information by 2007.Today the Internet continues to grow, driven by ever greater amounts of online information, commerce, entertainment, and social networking.

2. Definition of the following;

A. Arpanet, B. NSFNet, C. Networkked-Network, D. Internetwork, E. Web, F. Browser

A. Arpanet

A. Arpanet
        ARPANET was the network that became the basis for the
Internet. Based on a concept first published in 1967, ARPANET was developed under the direction of the U.S. Advanced Research Projects Agency (ARPA). In 1969, the idea became a modest reality with the interconnection of four university computers. The initial purpose was to communicate with and share computer resources among mainly scientific users at the connected institutions. ARPANET took advantage of the new idea of sending information in small units called packets that could be routed on different paths and reconstructed at their destination. The development of the TCP/IP protocols in the 1970s made it possible to expand the size of the network, which now had become a network of networks, in an orderly way.

B. NSFNet

     
B. NSFNet
          The National Science Foundation Network (NSFNET) was a program of coordinated, evolving projects sponsored by the National Science Foundation (NSF) beginning in 1985 to promote advanced research and education networking in the United States.NSFNET was also the name given to several nationwide backbone networks that were constructed to support NSF's networking initiatives from 1985 to 1995. Initially created to link researchers to the nation's NSF-funded supercomputing centers, through further public funding and private industry partnerships it developed into a major part of the Internet backbone.

C. Network-Networked

C. Network-Networked

          NETWORKS that are  resilient on their own become fragile and prone to catastrophic failure when connected, suggests a new study with troubling implications for tightly linked modern infrastructures.

Electrical grids, water supplies, computer networks, roads, hospitals, financial systems — all are tied to each other in ways that could make them vulnerable.

“When networks are interdependent, you might think they’re more stable. It might seem like we’re building in redundancy. But it can do the opposite,” said Eugene Stanley, a Boston University physicist and co-author of the study, published April 14 in Nature.

Most theoretical research on network properties has focused on single networks in isolation. In reality, many important networks are tied to each other. Anecdotal evidence — the crash of communications networks in lower Manhattan after 9/11, the plummeting of markets around the world after the Black Monday stock market collapse of 1987 — hints at their fragility, but the underlying mathematics are largely unexplored.

D. Internetwork

D. Internetwork

          Internet working is the practice of connecting a computer network with other networks through the use of gateways that provide a common method of routing information packets between the networks. The resulting system of interconnected networks is called an internet work, or simply an internet. Internet working is a combination of the words inter("between") and networking; not internet-working or international-network.



The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies, but unified by an internetworking protocolstandard, the Internet Protocol Suite, often also referred to as TCP/IP.


The smallest amount of effort to create an internet (an internetwork, not the Internet), is to have two LANs of computers connected to each other via a router. Simply using either a switch or a hub to connect two local area networks together doesn't imply internetworking, it just expands the original LAN.

E. Website

E. Website
          A website, also written as web site, or simply site, is a set of related web pages typically served from a single web domain. A website is hosted on at least one web server, accessible via a network such as the Internet or a private local area network through an Internet address known as a uniform resource locator (URL). All publicly accessible websites collectively constitute the World Wide Web.


Web pages, which are the building blocks of websites, are documents, typically written in plain text interspersed with formatting instructions of Hypertext Markup Language (HTML, XHTML). They may incorporate elements from other websites with suitable markup anchors. Webpages are accessed and transported with the Hypertext Transfer Protocol (HTTP), which may optionally employ encryption (HTTP Secure, HTTPS) to provide security and privacy for the user of the webpage content. The user's application, often aweb browser, renders the page content according to its HTML markup instructions onto a display terminal.


The pages of a website can usually be accessed from a simple Uniform Resource Locator (URL) called the web address. The URLs of the pages organize them into a hierarchy, although hyperlinking between them conveys the reader's perceived site structure and guides the reader's navigation of the site which generally includes a home page with most of the links to the site's web content, and a supplementary about, contact and link page.

Some websites require a subscription to access some or all of their content. Examples of subscription websites include many business sites, parts of news websites, academic journal websites, gaming websites, file-sharing websites, message boards, web-based email,social networking websites, websites providing real-time stock market data, and websites providing various other services (e.g., websites offering storing and/or sharing of images, files and so forth).

Monday, November 23, 2015

F. Browser

F. Browser

  A browser is an application program that provides a way to look at and interact with all the information on the World Wide Web. The word "browser" seems to have originated prior to the Web as a generic term for user interfaces that let you browse (navigate through and read) text files online.


Technically, a Web browser is a client program that uses HTTP (Hypertext Transfer Protocol) to make requests of Web servers throughout the Internet on behalf of the browser user. Most browsers support e-mail and the File Transfer Protocol (FTP) but a Web browser is not required for those Internet protocols and more specialized client programs are more popular.


The first Web browser, called WorldWideWeb, was created in 1990. That browser's name was changed to Nexus to avoid confusion with the developing information space known as the World Wide Web. The first Web browser with a graphical user interface was Mosaic, which appeared in 1993. Many of the user interface features in Mosaic went into Netscape Navigator. Microsoft followed with its Internet Explorer (IE).

As of September 2006, Internet Explorer is the most commonly used browser, having won the so-called browser wars between IE and Netscape. Other browsers include:


  • Firefox, which was developed from Mozilla 
  • Flock, an open source browser based on Firefox and optimized for Web 2.0 features such as blogging and social bookmarking .
  • Safari, a browser for Apple computers (at this writing, the third most popular browser).
  • Lynx, a text-only browser for UNIX shell and VMS users.
  • Opera, a fast and stable browser that's compatible with most relatively operating systems.

Tuesday, November 17, 2015

Luljettas Hanging Gardens and Spa Experience

bienvenido travel and tours
if in case you have decided to escape the long day from work, you dont have to go somewhere else far , just a few hours drive form manila a paradise is hidden within antipolo riza, bienvenido travels and tours is the reservation office of this hidden spa resort in antipolo,


luljetta's hanging gardens and spa
luljetta's hanging gardens and spa is a wellness resort that offers you a stunning view of manila skyline, perfect for couples who wants to unwind and relax, even antipolo city's people is not aware of what they so called the hanging gardens the only hanging gardens spa resort in the Philippines. 



Wearing their signature bathrobe batik

the bathrobe batik is one thing that i love m ost here in luljetta's hanging gardens being able to roam around wearing this robe is superb, the hanging gardens requires guest to wear proper swim wear ( swim suits for girls) as for me being uncomfortable showing my body to other people it is just perfect to have this. 


heated jacuzzi

they have this round heated jacuzzi that is perfect for relaxation the bubbles relaxes the body.beside this jacuzzi is their sauna (didnt had the chance to take a picture of the jacuzzi)

hydro massage pool
this hydro massage pool has bubbles like the jacuzzi but not heated, this pool is located in the middle of the hanging gardens it is like 4 feet deep.